Written by Jon Woodcock and Steve Setford, the book is broken into seven sections that are of perfect length for young programmers ages 9+: The book is titled Coding in Scratch: Games Workbook (DK Publishing, out January 5, 2016) and this 40-page full-color workbook is perfect. The solution I found came from DK Publishing, who kindly provided me an advanced look at a new workbook they have prepared that uses the free Scratch 2.0 programming environment created by MIT. I’ve been looking for something to recommend to parents as a simple way to gauge the interest of a child in programming without being overly complicated or lengthy. That said, in order to even consider the request, I’ve been examining various apps and books to see just how I might go about introducing programming concepts to a younger audience. I’ve also had a few requests from parents of younger children for a similar type of camp, but it won’t be happening in 2016. Bryson Payne, who also came and gave a short talk on programming to both groups.įor Summer 2016, I’ll once again be offering the camp to the same age group, but I’m also pondering an ‘Intermediate Game Programming’ camp for those students who took last year’s camp. The kids got hands-on with a number of game development platforms as well as an introduction to Python and a signed copy of Teach Your Kids to Code ( review here) to take home from the author, Dr. The camp was for kids entering 3rd through 7th grade - this was sort of a shot-in-the-dark decision based on my oldest son (age 8 and entering 3rd in Fall 2015) and what I’d seen him capable of with certain programming tools and apps. I taught a week-long camp last summer titled ‘Beginning Game Programming” - I had a morning session (8am-12pm) and an afternoon session (1pm-5pm), and each class had 16 kids anxious to learn some new skills and, of course, play some games.
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